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MEDIEVAL ANTIVENOM

Medieval antivenom, practical concept for the final practice of course given out by Diego Emanuel Viegas. I wanted to explore this simple idea adding him a medieval props being part of the look dev. It's neccesary acclaring that this model doen't count with an optimized mesh to AAA games, but this one has a set of textures that includes an optimized combo pack including the roughness, metalness and AO maps in a same texture. I hope you like it this concept.

3/4 - Medium shot

3/4 - Medium shot

Close up -  Armor detail

Close up - Armor detail

Pose A - Medium shot - Front view

Pose A - Medium shot - Front view

Pose A - Medium shot - Back view

Pose A - Medium shot - Back view

Pose A - Final shading - Long shot

Pose A - Final shading - Long shot

Pose A - Final Sculpt - Long shot

Pose A - Final Sculpt - Long shot

Turntable

Basic rigging test in CC4

Bake maps

Bake maps

UV Mapping

UV Mapping